How to combine objectives and methods of evaluation in iterative ILE design: lessons learned from designing Ambre-add - Archive ouverte HAL Access content directly
Journal Articles Interactive Learning Environments Year : 2012

How to combine objectives and methods of evaluation in iterative ILE design: lessons learned from designing Ambre-add

(1) , (2) , (2)
1
2

Abstract

This paper deals with evaluating an Interactive Learning Environment during the iterative design process. Various aspects of the system must be assessed and a number of evaluation methods are available. In designing the interactive learning environment AMBRE-add, several techniques were combined to test and refine the system. In particular, we point out the merits of combining measures of the ILE's impact on learning with analyses of the learner's activity. In this paper, the approach used to evaluate AMBRE-add is described and analyzed, and its advantages and disadvantages are discussed. Then a general procedure for evaluating ILEs during iterative design is proposed.
Fichier principal
Vignette du fichier
ambre-ILE-revised.pdf (641.35 Ko) Télécharger le fichier
Origin : Files produced by the author(s)
Loading...

Dates and versions

hal-01015773 , version 1 (09-11-2017)

Identifiers

  • HAL Id : hal-01015773 , version 1

Cite

Sandra Nogry, Stéphanie Jean-Daubias, Nathalie Guin-Duclosson. How to combine objectives and methods of evaluation in iterative ILE design: lessons learned from designing Ambre-add. Interactive Learning Environments, 2012, 20 (2), pp.155-175. ⟨hal-01015773⟩
168 View
280 Download

Share

Gmail Facebook Twitter LinkedIn More