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Conference Papers Year : 2018

Challenges of movement quality using motion capture in theatre

Abstract

We describe1 two case studies of AvatarStaging theatrical mixed reality framework combining avatars and performers acting in an artistic context. We outline a qualitative approach toward the condition for stage presence for the avatars. We describe the motion control solutions we experimented with from the perspective of building a protocol of avatar direction in a mixed reality appropriate to live performance.
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Dates and versions

hal-04024987 , version 1 (11-03-2023)

Licence

Attribution - NonCommercial - NoDerivatives - CC BY 4.0

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Georges Gagneré, Andy Lavender, Cédric Plessiet, Tim White. Challenges of movement quality using motion capture in theatre. MOCO '18: 5th International Conference on Movement and Computing, Jun 2018, Genoa, Italy. pp.1-6, ⟨10.1145/3212721.3212883⟩. ⟨hal-04024987⟩
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